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Version: 0.0.55

TagModePlugin


description: Tag gamemode

TagModePlugin

Zombie style tag, taggers ram runners to "tag" them and convert them to their team.

Features:

  • Endless mode: session runs until all runners are caught, last survivor wins.
  • Normal mode: runners win if at least one survives when time runs out.
  • Late joiners can be allowed to enter as either runners or taggers.
  • Car colors update in real time to show each player's current role.
  • Configurable session length, pause intervals, and looping between rounds.
note

Forced minimum CSP version of 0.1.77 (1937) and EnableClientMessages: true in extra_cfg.yml required for this plugin!

Cars in the entry_list.ini cannot have the CSP extra options Allow Color Changing flag in their skin line!

Configuration

Enable the plugin in extra_cfg.yml

extra_cfg.yml
EnablePlugins:
- TagModePlugin

Reference Configuration

plugin_tag_mode_cfg.yml
# Should a session only end when all runners have been caught.
# If set to true, the winner will be the last runner that was caught.
# If set to false, if at least one runner was not caught when the time runs out, the runners win
EnableEndlessMode: false
# Should tag sessions be started automatically
EnableLoop: false
# If this is set to 'true' late joiners will join an active game as a runner.
# If this is set to 'false' late joiners will join an active game as a tagger
EnableLateJoinRunner: true
# How long a session last, if all players are tagged, the session also ends
SessionDurationMinutes: 5
# How long the pause between sessions is
SessionPauseIntervalMinutes: 2
# Color used when no session is active
NeutralColor: "#348feb"
# Color used when running from the taggers
RunnerColor: "#dbdbdb"
# Color when hit by the tagger/joining the taggers
TaggedColor: "#fa0000"